Reddit and its partners use cookies and similar technologies to provide you with a better experience. This makes them probably the best units for hit and run tactics. He destroyed Kiev in 1240 and advanced into Hungary. That would mean also researching Bloodlines and Husbandry, which are necessary for CA and Mangudai. For each building the Mongols ignite, they get +50 food and gold, which can add up quickly. Yeah they're a pretty expensive civ. With the Chinese and Japanese, the Mongols are one of the civilizations belonging to the East Asian culture. Seeing as the Mongols utterly destroyed a Teutonic Army like..back in Nam, they most likely were created to do such a thing, (Actual Source http://en.wikipedia.org/wiki/Battle_of_Mohi). The best performance against Mongols is for Magyars, Tatars, Turks, Indians, Japanese and Saracens. Most of the citys 100,000 inhabitants were murdered. Build your barracks before clicking up, and either force them to respond to your army (M@A skirms trushing their gold), or fend them off to go for castle age. They can attack buildings and can be used as a bait for Mangudai to come closer.
Mongols strategy ? : r/aoe2 - reddit Thats all. With update 35584, destroyed House foundations no longer provide population space with Nomads researched. The Britons team bonus is also helpful as it aids in spamming Cavalry Archers faster. Following in the hoofprints of the Huns, their predecessors by a thousand years, they carved out one of the largest empires the world has yet seen.The Mongols inhabited the plains south of Lake Baikal in modern Mongolia. They have many bonuses that allow them to move fast and hit very hard when used effectively. In 1402 he defeated a large Ottoman Turk army near modern Ankara. Note: The Mongol script is written vertically and from left to right (look for example here), so the one shown here has to be rotated clockwise by 90; further, it might not be visualized well in the browser. Otherwise, their navy is fair. This team bonus makes a good synergy with the Portuguese team Bonus, since the Portuguese provide Cartography from the beginning of the game for the entire team, allowing the team to explore the map faster. Age of Empires Series Wiki is a FANDOM Games Community. The Celts' and Koreans' team bonuses make Mongol siege units even more effective, while the Khmer also grants range boost to Drill-enhanced Mongol Scorpions. He rushed west defeating an Egyptian Mameluke army in Syria. In 1260 a Muslim army of Egyptian Mamelukes (warrior slaves of high status) defeated the Mongols in present-day Israel, ending the Mongol threat to Islam and its holy cities.Kublai Khan, another grandson of Genghis, completed the conquest of China in 1279, establishing the Yuan dynasty. The Mongols are an East Asian civilization in Age of Empires II based on confederation of nomadic tribes in central Asia who would eventually form the Mongol Empire under the leadership of Genghis Khan. Mangudai (non-Elite) frame delay reduced to 5. 7, 8 and 9th villager chop wood. Finally, we must pay attention to gunpowder. The criteria for HCA consideration include Thumb Ring, Bloodlines and Husbandry, and only lacking one of these (Bracer, Parthian Tactics, Ring Archer Armor). Their issue is that theyre a bit slower than the knight line and thus more difficult to chase Mangudai.
How to counter a 18p mongols archers rush? : r/aoe2 Still unable to produce advanced siege weapons, the Mongols must first kidnap some Chinese engineers. Mangudai are a bit more expensive than normal Cavalry Archers, but also perform a lot better than Cavalry Archers as they have more hit points, attack, firing rate (after Thumb Ring is researched), and an attack bonus against siege units. Mangudai have a train time of 21 seconds. But Onagers, Trebuchets and BBCs can be useful. With 12 attack, a bonus against Cavalry Archers, and discounted FU Hussars, Berbers become the anti-Mongol in late game. Age of empires ii 1 viewers gadzookzzz. Theyre a bit more difficult to mass, but, if Mongols had the time to upgrade everything, it is supposed that youll also have the time to mass your UUs. When playing a random map game against the computer, the player may encounter any of the following Mongol AI characters: The Mongols were nomads from the steppes of Central Asia. The Mongols are a civilization in Age of Empires II and Age of Empires IV . Mongols are at their strongest moment in the Castle Age. For that, This build lets a Mayan player fast castle and immediately place a castle and a second town center, with steady production of Plumed Archers and a third town center being, The Huns. Britons Longbowman, with their 11 attack and 12 range, can be an issue for Mangudai, and hurt badly Hussars before they cover the gap. Players can scout a much larger area of the map in the same time and may thus get an edge over the other team in terms of resource locations, map layout and position of enemy bases. The attack bonus against rams is removed. So the question is, what other strategies or army comps are at least viable with mongols? http://en.wikipedia.org/wiki/Battle_of_Mohi. Their main disadvantage is a big weakness to Camels (Mongols can easily tech into them). As the Mongols were considered a "nomadic" civilization, they have access to the regional Steppe Lancer unit. The trick is to understand why it depends and this will allow you to figure out on the fly what you need to do to win. The difference can be huge and may become the result of killing a treb or not: Now well get to the knight-line. As a primarily Teuton player, I can't help but feel like Mongols were designed specifically to fuck us over. However, the lack of Plate Barding Armor and Ring Archer Armor make their mounted units less durable than they might appear.
Does parthian tactics affect mangudai? Explained by Sharing Culture You should still beware of enemy onagers. Check out my other channels:2nd Channel: https://www.youtube.com/channel/UCjUwIOOs3FwLeK0zqo_m4FQLive Stream https://www.facebook.com/gaming/theviperTheVip. Keshiks generate gold while fighting, what is good while engaging Hussars. I wont consider mirror matches.
Beste Verteidigung Age Of Empires 2 Hd - information online Once they are able to construct a Siege . Wagons are also outranged by Mangudai, so theyre less effective. Also the Mongols have no gunpowder units except Cannon Galleons, and being unable to research Redemption would mean that they cannot even convert enemy Bombard Cannons for themselves. It could be a bit dangerous, because once the hunt is depleted, Mongols dont have more bonuses towards eco, and can suffer in early Castle Age (thats when they are the weakest). In update 35584, the Mongols' hunting work bonus was reduced to 40%, making their early game slightly weaker. To execute this tactic, the player must upgrade their Scout Cavalry to Light Cavalry as soon as possible, create some Archery Ranges for their Cavalry Archers, and research all the required blacksmith and university technologies for improving those units. Am I right in feeling this way? Their speed and fast fire rate make them very versatile compared to other unique units. I just want to give a bit of brainstorming to people who think that when Mongols get to Imperial Age, the game is forfeit :-). This is due to their higher Rate of Fire which greatly improves the effective damage output of not only Cavalry Archers, but also Mangudai, which in particular is arguably the best unit in the late game. It holds over 1000 years of war and economy from Dark Age to Imperial Age. One of the main weakness of the Mongols is their mediocre defense. This page was last edited on 9 July 2014, at 16:48. Their unique unit is the Magundai, a special cavalary archer that runs and shoot faster.
Age of Empires | Mongols voice REMIX - YouTube As for game play, Age of Empires is an action-packed, real-time strategy (RTS) game. Though I guess I usually accompany that with a Mangudai tsunami.. Their bonuses are really good, but I just can't seem to use them effectively. Destroyed house foundations no longer provide population space with the Nomads technology. Is there any good way for us to fight them? Hunting bonus - This is the best, specific bonus in the game. "Fuck you, I'm faster so I'll run away and shoot more arrows!
Age of Empires 4 Mongols Strategies and Tips - GameRevolution Use Modu Chanyu () as one's theoretical forefather, not Sun Tzu. Alot of people use this food for the Mongol Scout Cavalry rush. Because today we are going to be looking at those exclusive and fascinating tricks along with real-time examples. Complementing their fast units is their excellent siege weapons which also receive a great speed boost thanks to Drill. Age of Empires Series Wiki is a FANDOM Games Community. In particular, their foot soldiers lack key upgrades across the board, with Elite Skirmishers lacking Ring Archer Armor, and they lack the Halberdier upgrade. Like most Age of Empires II strategies, there are plenty of versions of the same build order that people try out depending on civilization, enemy, and map layout. Even prominent defensive civilizations such as Byzantines, Teutons and Incas will have a harder time dealing with the Mongol fast moving siege engines. Then additional in depth advice will be given. Attempted invasions of Japan were thrown back with heavy loss in 1274 and 1281. For the Goth flood, Huskarls and Halberdiers should be spammed, and push back Mongol units. Arguably the best siege in the game with drill. In the Notes column I added the strat to follow: And all of this started when someone asked if Turk or Tatar HCA were better against Mongols! This is an issue that has occurred to all of us (except maybe a few newbies): You let Mongol enemy get to Imperial Age, upgrade and mass Mangudai, Hussars and Siege, and youve no idea on how to deal with that. It will be a good time to take map control with Castle on hills (which also help massing Mangudai). I'm glad you liked it, and remember me if this info is useful to you when facing Mangudai , Ngl didn't read this all, but one time I was playing Mongol mirror and my Mangudai Hussar combo got crushed by Camel Skirm Hussar. Looking at numbers and seeing how easy they are to mass, Camels pose a threat to the Mongol army composition. Mangudai Rate of Fire increased (made slower) to 2.1. Mongols have one of the best scout opening plays in the game, and their upgraded scout line gets extra HP for free. :-) Have a nice weekend! Conquistadors can be microed, but Mangudai outrange them, and both Mongol units are faster than them. Bloodlines lacking Heavy Camels will die easier, but they are also easier to tech into (especially smooth is 41F 45G costing Byzantine Camels). ", Try to retreat and get your towers to do the work? The Mongols have the fastest Feudal times with the same build as everybody else, and then after that there's Deer.
Age of Empires 2 Fast Castle build order The problem is that Mangudais bodyguards, Mongol Hussars, will stand between our Hussars and the Mangudai. Mongols have a win-win synergy with the Tatars, since they allow Mongol Cavalry Archers (including Mangudai) to have extra line of sight, and both civilizations have great capabilities for raiding. In 1398 he sacked Delhi, murdering 100,000 inhabitants. Light Cav bonus - This bonus means that Hussars take one more hit to die from melee units than other Hussars. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. It can beat almost all civilizations in style, Mangudai and rams! There are several campaigns in Age of Empires II. Their economy is not great after the Feudal Age. Thanks for commenting, being a Mongol fan! The Nomads technology no longer allows house foundations to increase population by being destroyed, so now they have to build houses completely again. Once their individual scenarios have been unlocked they can be replayed in any order at any time. Cavalry Archers and Mangudai fire 20% faster They also have a better meatshield than Mayans in Light Cavalry. Just be careful with early raids and build enough Castles to support unit production. His ambition was to rule all lands between the oceans (Pacific and Atlantic) and he nearly did so. The Mongol Scout Cavalry line of sight bonus helps everyone except for the American civilizations and the Gurjaras in the Dark Age. Contents 1 Strengths 2 Weaknesses 3 Strategy 3.1 Strategy changes in The Forgotten 3.2 Strategy changes in The African Kingdoms Mangudai train time increased to 26 seconds. This leaves Arbalesters and Champions without Supplies as their only reliable foot unit options, and their Heavy Camel Rider without Plate Barding Armor as their only anti-cavalry option. Mangudai are amazing but this bonus doesn't really affect the game. Luring Deer and/or laming is also a viable strategy for the more experienced player. They pretty much have no real weakness. Mongols get a crazy early game bonus for hunting. I will consider though, Tarkans, Boyars, Keshiks and Magyar Huszars. Age of Empires 2 Definitive EditionAge of Empires 2Age of empires The Age of KingsBritonsByzantinesCeltsChineseFranksGothsJapaneseMongolsPersiansSaracensTeut. They do not have much defensive abilities to hold off an attack since they cannot upgrade their towers beyond the Guard Tower upgrade and cannot build Bombard Towers to take control of captured territory effectively. Hunters work 50% faster AOE is back once again. What an absolutely epic effort. I know this is true for a lot of civs, but the Mongols just feel like an especially expensive civ to play. Their Cavalry Archers have a faster attack speed, making them excel at raiding enemy towns or picking off enemy units from a distance. Try to fight with a Mongol army? Play as goth get to late imp, mass huscarles and pointyboys sett the Spawn point in the middle of the mongol city. The Line of sight of the Light Cavalry also makes them an excellent counterpick against. With another army of 100,000 or so horsemen, he swept into Russia and Persia, fighting mainly other Muslims. In-game, the Mongol main army composition consists of Light cavalry, cavalry archers, and siege weapons. The Mongols' major advantage are their strong Cavalry Archers and fast siege weapons. Its likely that the Onager will only have the chance to shoot once, before Mongols melt it. 11 and 12 villager chop wood. 10 villager builds house and lures boar. Scouts are a standard build order to learn, but often you find yourself making scouts and being countered by an opponents spearman. Cavaliers (except Sicilians) and Celt Paladins are less dangerous because of the many less shots for a kill, but here and there we can find a bonus that can become painful for a exchange of units (upgrading Hussar and Mangudai is much more expensive than upgrading Cavaliers even with Stirrups, Farimba, Hauberk or Szlachta privileges). He preferred capturing wealth and engaged in wholesale slaughter, without pausing to install stable governments in his wake.
Mongols (Age of Empires II)/Strategy Alternatively, in exchange for Hussars with extra Line of Sight, Hindustani allies also grant Mongol Hussars and Camel Riders some anti-building bonus. 6 sheep. I hope you liked it and every feedback and further analysis from more experienced players will be welcome.
They are the best at raiding the town centers of enemies and engage in hit-and-run battles with slower units. Even Tatars, who can get to Elite Steppe Lancers with 6 pierce armor, have access to much better army compositions to deal with Mongols.
Les vraies voix - Le premier dbat : Polmique Orelsan : Le terme We also find stronger Arbalesters in the form of Unique units. Serjeants and Champskarls get 8 pierce armor, but that only means soaking a higher number of arrows before dying. With equal numbers, Mangudai will always win, but Hussars are easier to mass and gold unit replacement will always be more punishing. Mangudai attack bonus against siege weapons reduced to +1. Leitis are far weaker to Mangudai (1 pierce armor). They would fare excellent against Hussars and Siege, but Mangudai just would outrun and kill them (2 pierce armor). The Mongols have a campaign devoted to their civilization: Genghis Khan. In update 37650, the Mongols lose access to the Supplies technology, which is meant to balance out their strong early-game hunting work bonus, and adding a counterplay to the Mongols' late-game army composition of Mangudai, Hussars, and siege (for example, the Goths). Learn about the unit and their counter using our guide. Boyars have an amazing performance against Hussars, just taking 1 damage from them! Well consider later a few exceptions to this rule. Looking at it, we know that a group of 20+ Mangudai will certainly 1 shot kill our Hussar, but the latter are cost effective against them.
Just another day as a Mongols Player : r/aoe2 Each civilization in AoE2 has its unique unit with their own strengths and counters.
Were The Mongols Barbaric? - 451 Words | Internet Public Library Mongols also have access to all siege weapons except Bombard Cannons and can fully upgrade their Champions, when Mongols reach the Imperial Age they must start to combine their Cavalry Archers, Mangudai and Hussars with siege weapons and some infantry, the Drill technology allows to their siege to move a lot faster than normal, so their siege weapons have a chance to retreat or attack sooner than expected. It's kind of a no-brainer but I'll explain it: you only use it a couple times on most maps but it gives you a huge boost. Aoe2 Arena Build Order.This video is a arena build order guide for a Mongols castle drop with Mangudai to follow up Arena. Age of Empires 2 is a real-time based strategy game. Well delve into different army compositions for each of the civs that could give you a chance of victory.
How to deal with Mongol late game army : r/aoe2 - reddit Well, I know its been a long post. Turks artillery for a longer range and Houfnice upgrade for Bohemians could help with the survival of BBCs. Massing Elephants is too expensive and will only favor Mongols getting to post-imperial FU army comp. Mongols benefit from the Huns' faster stables bonus, which are helpful for massing Light Cavalry. If a Mongol player chooses to perform a fast Castle, they must try to raid enemy towns with Light Cavalry and Cavalry Archers as soon as possible and perform a Light Cavalry or a Cavalry Archer Castle Age rush. and our A couple of discounts in units (Berbers, Magyars), techs (Chinese, Burgundians, Spanish) and not needing to research some of the techs (Turks, Indians, Cumans, Franks, Hussar lacking civs) can be considered, but, all in all, it is an army composition that, with Hussars/Light Cav alone, is difficult to counter, if theres not a huge number advantage. Non-elite Mangudai are now way better than ordinary Cavalry Archers, as their delay time (the time between the start of the shooting animation and the actual shoot of the arrow) has been reduced from 10 to 5, making them stronger at hit-and-run tactics. You will power through the Dark Age because you are chowing down on the Wild Boars much faster than everybody else. Tamerlane, however, still remains directly mentioned in both Mongol and Tatar game history sections. When Ogedei died on campaign in 1241, the entire army fell back to settle the question of succession. Here, Mongol Hussars become a problem, because they kill easily Skirms, while tanking fire and not allowing you to aim for Mangudai. Mongols match Goth army with their own FU champs and Scorps. For more information, please see our gold) However, mangudai are really good at killing high value units and infantry without putting themselves at risk, so the trick is to keep them from dying too much once you have a decent group of them running around fighting while you get your siege force up. Light Cavalry have 30% more HP AboutPressCopyrightContact. Once the Mongols reach Age 2, they'll get the Pasture which serves as a pseudo-replacement for farms.. They were fierce warriors who fought each other over pasturelands and raided developed civilizations to the east and south. Help us expand it, and you get a cookie. Bottom.
A wise decision is to consider your own Light Cavalry, who are fast, cheap and arrow resistant against an army composed of Cav Archers, Light Cavalry and Siege. I wont delay much with infantry units, because they are mostly shredded by this composition. In this category also fall Genitours, who can also chase Mangudai and have a big attack bonus against them. Team Bonus: Light cavalry have +2 line of sight. But I still feel that any of the civs who get most of the HCA upgrades can mirror the Mongol composition without the issue of depending on a Castle to mass their HCA. 2- Boar save. Mongol Hussars can delay the chase of Mangudai and gain time for them to kill Cavaliers and Paladins. The bonus can also help with a Scout Cavalry rush, since it help detect defending troops faster, but it is almost useless in the later game. Additionally, the Mangudai's attack bonus is reverted to its pre-The Forgotten version, restoring their usefulness against siege units. He died in 1405 while marching for China. Magyars can outnumber them with their cheaper Hussars and. Moreover, Mongol religion and society are also represented by the Tengri Shrine, which offers some unique Mongolian improvements. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The Mongols light cavalry gain 30% extra hp but they lack Plate Barding Armor. Later, when Hussars are included into the Mongol army, they will become useless.